Dec Finished it as well. Awesome experience, but for everything better, there is something worse in a manner of experience. The investment into the crew is fine and all, but it moved so very little in terms of the actual 'galaxial' progress.
Setting[ edit ] The Mass Effect games take place in the 22nd century.
Inmankind discovers an alien artifact on Mars that shows that humanity had been the study of an intergalactic species since the Cro-Magnon period. Research of the artifact, in addition to providing new technologies for humanity, led to the discovery that Pluto 's moon Charon was really a "mass relay", an alien construct that is capable of transporting any ships faster than light to a nearby mass relay on the galactic scale.
The mass relays work by creating a "mass effect", the production of dark energy from a reaction with Element Zero to slingshot spacecraft to the next relay; Element Zero is found to also react with biological entities to give them "biotics", limited powers that evoke the mass effect on a much smaller scale.
Though casualties were small on both sides, the war was interrupted by the Citadel Council, members of three alien races that oversaw maintaining peace in the galaxy.
Humanity was then welcomed into the collective group of aliens, and learn that the artifacts, mass relays, and the giant station that serves as the seat of power in the galaxy, the Citadel, are all remnants of the Protheans, believed to be a progenitor race to all alien species in the Milky Way but have since disappeared.
As the newest race to join the Citadel, humanity tends to be looked down upon by other races, but the Citadel Council soon invites a human to become part of the Council and another to join the Spectres, elite enforcers that use both espionage and forced to complete their assignments.
On Earth, there is concern about how humanity is treated by these other species, and pro-human groups, seeking to pull humanity out of the Council at any cost, begin to appear.
Other species include the krogan, a reptilian warrior race, and the quarians, a nomadic race that were forced to evacuate their homeworld when their development of advanced artificial intelligence created the android-like geth species which turned against their creators.
The Mass Effect series starts as the first appearances of the Reapers in this cycle have occurred, whom have enlisted the geth to aid in their mission. The character's first name, gender, background, and appearance are determined by the player on starting a new game, with both Mass Effect 2 and Mass Effect 3 allowing the player to import saves from previous games to carry over that version of Shepard.
On their first assignment, Shepard is affected by a Prothean artifact that grants them insight on the Reapers, making them the key entity to help protect the species of the Milky Way from being wiped out by the Reapers. In a late-game choice in the first Mass Effect, the player must choose whether to save Ashley or Kaidan; this choice leads to the other character's death.
If Ashley is saved, she will return as a member of Shepard's squad for Mass Effect 3. As with Ashley, Kaidan may die depending on the player's choice.
If Kaidan survives, he returns in both Mass Effect 2 and 3, after promotions within the Navy, and serves as part of Shepard's squad. Garrus Vakarian Garrus Vakarian is a male turian, voiced by Brandon Keener who serves as a squadmate in all three of the games. Garrus is initially a C-Sec officer who joins up with Shepard to escape from all the "red tape" in his job but becomes a vigilante under the alias Archangel on Omega in Mass Effect 2 before his squad is killed.
In Mass Effect 3 he leads a "Reapers task force" for the Turians. The character is also the star of the third issue of Mass Effect: Garrus's blue-and-black armour colour scheme was kept consistent throughout the series, as was his visor, although grey was added in the third game to reflect his new rank.
While the developers were initially worried Garrus and the other alien characters would not prove emotionally compelling, fan feedback surprised them and so he was added as a romance option in 2 and 3. She is one of the experts on Prothean history and technology.
Liara also appears in the animated film Mass Effect: Paragon Lostvoiced by Jamie Marchi.
She is a squadmate in each of the three games, and a mechanical genius. Daughter of Admiral Rael'Zorah, there is much pressure for Tali to excel. In the first game, she is on her Pilgrimage, before handing Shepard incriminating evidence about Saren and joining their crew.
In the second game, now Tali'Zorah Vas Neema, she is placed on trial for bringing active geth parts, and the player can influence whether she is declared innocent or guilty.Doing Tali's loyalty mission and maybe Legion's, vouching for peace with the Geth in 2, as well as saving the civilian admiral (required I think) in 3 give you points towards being able to pull off peace.
Apr 09, · For Mass Effect 3 on the Xbox , a GameFAQs message board topic titled "Conditions to get the Peace between the Geth and Quarians" - Page iridis-photo-restoration.coming System: X, PC, PS3, WIIU. Dec 01, · Tali is a better engineer then you can ever build the main character to be, at least on your first play through.
Her Quarian Machinist skillset makes her a tank and is a huge boost to her other engineer powers. Mar 04, · The Geth only die because they betrayed you and threw in with the Reapers, Shepard unilaterally decides to rewrite everyone's DNA in the entire galaxy, fuck you.
Synthesis is basically the Reapers winning. Digoman. Member # Mar 4, Mass Effect 2 showed that the series can actually work pretty well with smaller-scale, more.
A comedy scene where the proper names of persons, places, or things sound like lexical parts of speech, pronouns or exclamations, such as Hu, Watt, Mee, Yu, etc. Basically, a huge Hurricane of iridis-photo-restoration.comy, one character will describe a situation using these terms solely as names, while another character uses them constantly as pronouns and gets increasingly bewildered.
Feb 09, · One of the ultimate Grey and Gray Morality moments in Mass Effect 2 was when you are given the choice to either kill all of the Heretic Geth or rewrite them.